The Ledger is where the Vestige of Tirisfal puts its written life. Across the top of the Ledger you will find seven sections in a single bar: Letters, Diaries, Stories, Biographies, Confessions, Noticeboard, and Events. Separate from those tabs sits The Armoury, reached from the header, where uniform expectations are shown by branch.
Everything in the Ledger is written in character unless an out-of-character note field is specifically provided. Before you can write anything, you need to sign in as your character. Your character name is the identity attached to everything you post.
The Ledger opens with a sign-in gate. You cannot use the site until you are signed in. Join the Vestige Discord (discord.gg/z7z2XsfvVV), ask an officer for the The Ledger rank, then return and sign in or register with Discord verification.
The Ledger is a private guild tool, not a public website. Discord verification exists to confirm you are a current member of the Vestige of Tirisfal before granting access. The check is simple: if your Discord account holds The Ledger role in the guild server, you are in. If it does not, the Ledger will not let you register or sign in. This keeps the Ledger free from outsiders and prevents spam from reaching guild correspondence. The Discord connection is used only for this role check — nothing is posted to Discord on your behalf.
Everything written in the body of a letter, diary, story, or confession is in character. The Ledger provides separate out-of-character note fields in some sections for player-level information such as scheduling, content warnings, or writing notes. Use those fields for anything that should not be read as your character speaking.
Any section that lets you write a body of text uses the same rich text editor. A row of buttons sits above the writing area. Each one changes how your text looks or inserts something into it. Here is what every button does.
After: You will not leave this room.
After: By the grace of the Light.
After: Report to Stratholme by dawn.
The Commander's orders, read aloud at muster: all cells report by the third bell.
• One scarlet signet ring
• A water-damaged field journal
• Three spent crossbow bolts
To use it: select text and click Emote to wrap it, or click Emote with nothing selected to insert an empty emote line you can type into.
You can also type ~your action text~ directly using tilde characters on either side and it will render the same way.
The image URL must start with https://. Links from image-hosting services work best.
Click the button, choose your file, and it will appear in the body editor within a few seconds. The button shows Reading… while it processes.
Images inside .docx files are not imported, only the text.
After you insert an image and click on it to select it, a second toolbar appears above the editor. This lets you control how large the image is and how the text flows around it.
Standard shortcuts work in the editor. Ctrl+B for bold, Ctrl+I for italic, Ctrl+U for underline on Windows and Linux. On Mac use Cmd instead of Ctrl. These apply the formatting to whatever text you have selected.
Letters are correspondence sent from one character to another. They appear in the feed as sealed envelopes with a wax seal. Every letter is written in character. Think of it as ink on parchment, not a chat message.
Click the envelope in the feed. The wax seal pulses, then cracks apart. The flap lifts on its hinge. The letter rises out of the envelope pocket. This is the opening ceremony. Let it play through before reading.
Once it completes, the full letter is displayed: salutation, body, sign-off, delivery method, and OOC note if one was added.
If you are not one of the named recipients of a private letter, the envelope appears desaturated and sealed. You cannot open it. This is intentional.
- Reply: opens a new compose window addressed back to the original sender. It appears as a thread beneath the letter. Use this to continue the conversation.
- Addendum: adds a postscript to the bottom of the letter you sent yourself. Use it if you want to add something after sending, as though the writer picked up the quill again before the courier left. Only the sender can add an addendum to their own letter.
- Closing a Letter: the sender can close a letter once the correspondence is finished. A closed letter accepts no further replies and is marked as sealed. Use this to indicate that a thread has concluded.
A letter can name several recipients. On the sealed envelope and during the opening ceremony, the address line stays short (a couple of names, then +N for the rest) so the wax seal and parchment are not crowded. When the letter is fully open, you see a compact row of avatars and names, with an All N control to expand the full recipient list. If you are one of the addressees, a small You mark appears beside the list.
Diaries live in the Journal Hall. Each volume appears as a leather-bound tome on a shelf: spine, ribbon bookmark, keeper's name, and how many entries it holds. A diary turns inward. It is where your character records thoughts, doubts, memories, and observations between events, on long patrols, or after something has shifted their world.
Only the keeper may continue their diary unless they invite another character to attach a contribution. Diary volumes are readable by signed-in members of the Ledger; treat them as private in tone, but preserved by the archive.
Open a tome to enter the book view. Each entry is a page. Use Previous Page / Next Page or the page dots to turn through the volume. The Ledger plays a page-turn sound when available. Close the book with the corner control when you are done.
As the keeper, use the composer beneath the pages to Add Entry. New writing becomes the next page and the book turns to it.
Only the owner can invite. Open your diary, find Invited Characters, and type a declared character name. Invited writers may add an attachment (a contribution bound into the volume), not rewrite your pages. You can revoke an invite at any time. Attachments appear below the pages with the contributor's name.
- Shelf cards: show keeper, entry count, last written date, and an Invited mark if you were invited.
- Editing: the keeper (or an admin) can edit or delete entries from within the open book.
- Deleting a diary: removes the whole volume. Confirm carefully.
- Long drafts: use Upload Document in the toolbar if you write in Word or a text file first.
Stories live in the Story Vault. Each chronicle sits on a manuscript shelf card; opening one reveals a full scroll reader with chapter rules, illuminated margins, and room for invited contributions. Stories are longer-form fiction set in the Vestige's world: a scene pulled back from the diary's first person into a narrator's eye.
Only the author may publish the next chapter unless they invite another character to attach a contribution.
Chapters appear in order with ornamental chapter rules between them. As author, use Publish Next Chapter at the bottom to continue. Invited writers use Add Attachment for a contribution marked as theirs. Use Back to Stories to return to the shelf. Authors and admins can delete the whole story from the reader bar.
Same pattern as diaries: the owner invites declared character names. Invitees attach contributions; they do not overwrite the author's chapters. Revoke invites from the invite manager under the scroll.
If your story places another player's character in a significant moment, involves them in combat, makes choices on their behalf, or reveals something private about them, speak to that player first. Stories become part of the guild's shared history.
- Chapters: first submission is the opening chapter; later posts continue the same chronicle.
- Images: place landscape or portrait art to set a scene at the head of a chapter.
- Lore: do not contradict major in-game outcomes without checking with officers.
Biographies are freeform character dossiers. They sit in their own tab, after Stories. Unlike a diary or story, a biography is a designed page: you choose a template, accent colour, title alignment, and then build the body from movable blocks (text, images, splits, dividers, quotes, info grids, and more). There is no fixed mould. Shape the page the way your character deserves to be introduced.
Open the Ledger and click Biographies in the section bar. You will see a gallery of published dossiers. Click a card to read. Click Write Biography to open the Biography Studio.
Paste any image URL into hero, image, or split blocks (character art, screenshots, props). Captions are optional. Images in the rich editor still support size and wrap controls from Formatting Tools.
- Who can edit: only the author (or an admin) may customise or delete a biography.
- One page, many panels: use as many blocks as you need; there is no required order.
- Gallery cards: show title, tagline, author, panel count, and a hero image when you have set one.
The Confessions section is different from everything else in the Ledger. Confessions are submitted without a character name attached. They are anonymous in the feed. No one can see who wrote them except the confessor themselves, Father Erbin Dannok, and Ledger administrators.
Confessions are always written in character. They are the things your character would whisper through a grille if they believed no one would know it was them.
Anonymity is narrative, not absolute encryption. Do not use the confessional to target other players or make out-of-character accusations under the cover of fiction.
The Noticeboard is the common wall for public hooks, calls, rumours, and leaflets. Pins sit on a wooden board. Anyone signed in with a declared character can pin a notice; you can drag your own pins to reposition them. Others may respond to a pin when the notice allows it.
- Public by design: assume the whole Sect can read what you pin.
- Keep it useful: calls for RP, rumours, muster notes, and scene hooks belong here.
- Remove clutter: delete your own pins when a hook is spent.
The Events tab is the Sect Calendar: musters, ceremonies, campaigns, and social gatherings. You can browse Upcoming or Past Events. Upcoming listings are grouped by month and paired with a month calendar. Past listings are also grouped by month, newest months first.
On Upcoming, use the calendar to change month or select a day. Selecting a day filters the list to that date. Clear the day selection to see the whole month again, with month headers above each group. Recurring events expand into occurrences for the viewed month. Future weeks of a repeating event stay hidden from the month list until that week arrives, but choosing a calendar day still lets you sign up for that occurrence.
If you have event creator access, use Announce Event. Fill title, date, time, location, description, capacity, deadline, repeat rules, roles, requirements, rewards, image, and content warnings as needed. Publish to put it on the calendar. Edit or remove from the event card later.
Speak to command. An officer or administrator can grant event creator permissions through the admin panel.
The Armoury is reached from the Ledger header (not the seven section tabs). It is the quartermaster's inspection hall: each branch shows the uniform expected of its ranks, with Wowhead dressing rooms where available.
Use the branch rail (desktop) or the sticky chips (mobile / iPad) to inspect one division at a time:
- The Commander - ranks that answer directly to the Commander (for example Praetorian Guard).
- Military - Lieutenant, Sergeant, Footman, and related martial kit.
- Inquisition - Hand, Shade, and field guidance for covert dress.
- Church - Faithful ranks and Templar (consecrated steel under the Church).
- Magisters - arcane branch expectations.
- Houndmaster - hunt and border kit.
- Herald - courier and decree dress.
- Incognito - rules for off-duty and covert appearances (no Scarlet markings, low fantasy, blend in).
You need not halt roleplay while farming gear. Wear a close Scarlet resemblance so long as the tone stays believable. When you appear openly as Scarlet, dress with deliberate purpose. Questions about kit go to an officer in-game.
For the Light, and the Crusade
If anything in this guide is unclear or out of date, speak to an officer in-game. The Ledger and this guide are updated as the guild grows.